Patching Techniques
Patching is how you "play" a modular synthesizer: every cable decides where a sound or a control signal goes. This guide explains the two classic schools of synthesis – East Coast and West Coast – and the basic patches every modular player uses. The diagrams are simplified examples; your modules may be labelled differently.
New to modular? Start with Getting Started with Modular Synthesizers. You'll need some patch cables.
East Coast vs West Coast
East Coast: subtractive synthesis
Named after Robert Moog's work on the US East Coast. You start with a harmonically rich waveform (saw or square) and remove frequencies with a filter. An envelope opens the filter and the VCA for each note.
- Sequencer or keyboard pitch CV → VCO 1V/oct input.
- VCO saw output → VCF input.
- VCF output → VCA input → your mixer or speakers.
- Sequencer gate → envelope gate input.
- Envelope → VCA CV (the note's volume shape) and, via an attenuator, → VCF cutoff (the note's brightness).
Sounds like: fat basses, classic leads, squelchy acid lines.
West Coast: additive, FM and waveshaping
Named after Don Buchla's work in California. You start with a simple waveform (sine or triangle) and add harmonics with frequency modulation and a wavefolder. Instead of a VCF + VCA, a low-pass gate (often using a vactrol) closes volume and brightness together, giving a natural, plucked or struck sound.
- Modulation oscillator → FM input of the complex (principal) oscillator.
- Principal oscillator (sine/triangle) → wavefolder → low-pass gate.
- A trigger → function generator (a simple attack/decay envelope).
- Function generator → low-pass gate CV, and also → wavefolder amount, so each note opens up bright and decays darker.
Sounds like: bell-like plucks, woody percussion, evolving metallic tones. Typical modules: complex oscillators, wavefolders, low-pass gates and function generators.
The difference you can hear
East Coast takes away: a bright saw gets darker through the filter. West Coast adds: a pure sine gets brighter as the wavefolder folds its peaks back on themselves, creating new harmonics.
You don't have to choose: most modern Eurorack systems mix both, for example a wavefolder after a filter, or FM between two "East Coast" oscillators.
| East Coast (Moog) | West Coast (Buchla) | |
|---|---|---|
| Starting waveform | Rich: saw, square | Simple: sine, triangle |
| Tone shaping | Filter removes harmonics | FM and wavefolding add harmonics |
| Dynamics | VCF + VCA with ADSR envelopes | Low-pass gate with function generator |
| Control | Keyboard, sequencer | Touch plates, sequencers, random sources |
| Character | Warm, fat, punchy | Organic, percussive, complex |
Essential patches
1. Vibrato and tremolo (LFO modulation)
An LFO is a slow oscillator used to move other parameters.
- Vibrato: LFO → VCO pitch/FM input. Keep the amount small (use an attenuator), or the pitch will wobble wildly.
- Tremolo: LFO → VCA CV input for a pulsing volume.
- Try the LFO on the filter cutoff for a slow sweep, or on pulse width (PWM) for a chorus-like shimmer.
2. FM: frequency modulation
Patch one oscillator (the modulator) into the FM input of another (the carrier). At audio rate this creates new harmonics instead of vibrato.
- Ratio between the two pitches decides the character: simple ratios (1:1, 2:1) sound harmonic, odd ratios sound metallic or bell-like.
- Depth (the attenuator or FM knob) decides brightness. Modulate the depth with an envelope for evolving tones.
- Linear FM stays in tune when you change depth; exponential FM drifts in pitch but sounds wilder.
3. Random melodies with sample & hold
A sample & hold grabs the voltage at its input every time it receives a clock pulse, and holds it until the next one. Feed it noise and you get a new random voltage on every step.
- Noise → S&H input.
- Clock → S&H trigger input.
- S&H output → quantizer, which snaps the random voltages to a musical scale.
- Quantizer → VCO pitch. Instant generative melody!
4. Pinging a filter (instant percussion)
Turn a filter's resonance up until it nearly self-oscillates, then send it a short trigger instead of audio. The filter "rings" like a struck drum or wood block. Set the pitch with the cutoff knob and the decay with resonance.
The same trick works with a low-pass gate: a trigger "pings" the vactrol for a natural pluck – the heart of many West Coast patches.
5. Clocks and clock division
One master clock keeps everything in time. A clock divider turns it into slower, related rhythms: ÷2 plays every second pulse, ÷4 every fourth, and so on.
- Clock ÷1 → hi-hat, ÷2 → snare, ÷4 → kick: a basic beat.
- Feed different divisions to several sequencers or envelopes for polyrhythms.
- Try odd divisions (÷3, ÷5, ÷7) for patterns that drift against each other.
6. Scaling CV: attenuverters and offsets
Control voltages often need adjusting before they do what you want:
- An attenuator makes a CV smaller (less modulation).
- An attenuverter can also flip it upside down, so a rising envelope closes a filter instead of opening it.
- An offset adds a fixed voltage, moving the whole range up or down – for example to keep an LFO in the positive range for a VCA.
Precision adders and mixers with these controls are some of the most useful utility modules you can own.
7. Self-patching: a cycling envelope
Many envelopes and function generators have an end-of-cycle (EOC) output that fires a trigger when the envelope finishes. Patch EOC back into the envelope's own trigger input and it restarts forever: your envelope becomes an LFO whose shape you set with the attack and decay knobs.
Feedback patches like this – and modules modulating each other in loops – are the basis of generative, self-playing patches.
Patch cable lengths and colours
Short cables keep a patch readable; long cables become a jungle. As a guide for one case:
| Length | Use it for |
|---|---|
| 7.5 cm | Neighbouring modules, within about 10 HP |
| 15 cm | Across part of a row (20–30 HP) |
| 30 cm | Across a full 84 HP row, or to the row above or below |
| 45 cm | From corner to corner in a two- or three-row case |
| 90 cm | Between cases, or to a desktop synth |
A good starter set: 6 × 15 cm, 6 × 30 cm and 4 × 45 cm. Our patch cables come in black and white in all five lengths, and there is a right-angle version for tight spots.
A colour system makes patches easy to read and remember. With two colours, use for example black for audio and white for control (CV, gates and clocks). With more colours, a common scheme is one colour each for audio, pitch, gates/clocks and modulation.
Multiples and stackables
An output can drive several inputs, but an input should only ever receive one output. To split a signal you use a multiple ("mult"):
- Passive mult: a few jacks wired together. Cheap and fine for gates, clocks, audio and modulation.
- Buffered mult: uses op-amps to give every output its own copy of the signal. Use it for pitch CV (1 V/oct), so tuning stays accurate when you feed several oscillators.
- Stackable cables: cables with a socket on the back of the plug, so you can plug a second cable into the first. Handy for a quick split.
Never connect two outputs together with a passive mult or a stackable. They fight each other and you can damage an output. To combine signals, use a mixer.
Writing down a patch
Patches do not save themselves. A quick note means you can rebuild a sound next week:
-
List each cable as "module · output → module · input", for example
LFO · tri → VCF · cutoff CV. - Write knob positions as clock times: fully left is 7 o'clock, the middle is 12, fully right is 5.
- Take a photo from straight in front, then one from the side so you can see where each cable goes.
- Print a patch sheet: a picture of your rack from ModularGrid with space to draw cables and knob settings.
- Or patch it in VCV Rack first and save the file.
Three starter patches, step by step
1. A basic voice
- VCO saw output → VCF input. VCF low-pass output → VCA input. VCA output → output module.
- Pitch CV from your MIDI-to-CV or sequencer → VCO 1 V/oct input.
- Gate → envelope gate input. Envelope output → VCA CV input (VCA level at 7 o'clock).
- Play notes. Set the cutoff to about 11 o'clock, the attack short and the release medium.
- Add a second cable from the envelope (or via a mult) → VCF cutoff CV for a classic "pluck".
2. A self-playing patch
- Start with patch 1. Remove the keyboard or sequencer.
- Square LFO at a medium rate → envelope gate input: the voice now plays by itself.
- A second LFO (or random / sample & hold) → a quantizer → VCO 1 V/oct. The notes now change on every step and stay in a scale.
- Slow triangle LFO → VCF cutoff CV for movement over time. Leave it running and listen.
3. Add FM
- Start with patch 1. Patch the output of a second VCO into the first VCO's FM input, with the FM amount at 7 o'clock.
- Slowly raise the FM amount: the tone becomes brighter and more metallic.
- Tune the second VCO to the same note, an octave or a fifth above for musical tones; detune it for bells and noise.
- Send the envelope to a VCA on the FM signal so the brightness follows each note. See FM: frequency modulation above for the theory.
Patching tips
- Start simple: get one oscillator through a VCA and out to your speakers before adding modulation.
- One change at a time, so you can hear what each cable does.
- Use mults (multiples) to send one signal to several places. Pitch CV is best split with a buffered mult to keep tuning accurate.
- Tune with a tuner after the system has warmed up for a few minutes.
- Watch levels: Eurorack audio is hot (about 10V peak to peak). Use an output module before your mixer or audio interface.
- Write it down or take a photo of patches you like – patches don't save themselves!
Want to see these ideas in action? Watch the artists on our Artists for Inspiration page, or try them for free in VCV Rack. For a deep dive, read Patch & Tweak.
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